A hologram based tele-existence platform for emotional exchange among a group of users in both real and virtual environments

Hojun Lee, Gyutae Ha, Sangho Lee, Jaekwang Cha, Shiho Kim

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

We have proposed and implemented a hologram based tele-existence platform to provide user experience of emotional exchange among a group of participants in both real and virtual environments. The system provides not only immersive live scene to a user wearing VR HMD at a remote place, but also share and exchange emotional expressions with other users at other place by using a 360° camera and cloud server combined with a holographic technique. In the experiments, 6-different basic emotional expressions of user wearing VR HMD were transmitted, and replayed on the hologram display at the place where the group of participants were watching broadcasting of a sport through large screen TV.

Original languageEnglish
Title of host publicationProceedings - VRST 2016
Subtitle of host publication22nd ACM Conference on Virtual Reality Software and Technology
EditorsStephen N. Spencer
PublisherAssociation for Computing Machinery
Pages295-296
Number of pages2
ISBN (Electronic)9781450344913
DOIs
Publication statusPublished - 2016 Nov 2
Event22nd ACM Conference on Virtual Reality Software and Technology, VRST 2016 - Munich, Germany
Duration: 2016 Nov 22016 Nov 4

Publication series

NameProceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST
Volume02-04-November-2016

Other

Other22nd ACM Conference on Virtual Reality Software and Technology, VRST 2016
CountryGermany
CityMunich
Period16/11/216/11/4

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All Science Journal Classification (ASJC) codes

  • Software

Cite this

Lee, H., Ha, G., Lee, S., Cha, J., & Kim, S. (2016). A hologram based tele-existence platform for emotional exchange among a group of users in both real and virtual environments. In S. N. Spencer (Ed.), Proceedings - VRST 2016: 22nd ACM Conference on Virtual Reality Software and Technology (pp. 295-296). (Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST; Vol. 02-04-November-2016). Association for Computing Machinery. https://doi.org/10.1145/2993369.2996312