This paper presents a case of video streaming system for mobile phone which has actually been implemented and deployed for commercial services in CDMA2000 1X cellular phone networks. As the computing environment and the network connection of cellular phones are significantly different from the wired desktop environment, the traditional desktop streaming method is not applicable. Therefore, a new architecture is required to suit the successfully streaming in the mobile phone environment. We have developed a very lightweight video player for use in mobile phone and the related authoring tool for the player. The streaming server has carefully been designed to provide high efficiency, reliability and scalability. Based on a specifically-designed suite of streaming protocol, the server employs an adaptive rate control mechanism which transmits the media packets appropriately into the network according to the change in network bandwidth.
Bibliographical noteFunding Information:
This work was supported by the Basic Research Program of the Korea Science and Engineering Foundation (grant No. R01-2002-000-00141-0), and the ITRC Program (MMRC) of IITA, Korea.
All Science Journal Classification (ASJC) codes
- Information Systems
- Computer Networks and Communications
- Electrical and Electronic Engineering