Abstract
In this paper, we introduce a method that endows a given animation signal with slow-in and slow-out effects by using a bilateral filter scheme. By modifying the equation of the bilateral filter, the method applies reparameterization to the original animation trajectory. This holds extreme poses in the original animation trajectory for a long time, in such a way that there is no distortion or loss of the original information in the animation path. Our method can successfully enhance the slow-in and slow-out effects for several different types of animation data: keyframe and hand-drawn trajectory animation, motion capture data, and physically-based animation by using a rigid body simulation system.
Original language | English |
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Pages (from-to) | 141-150 |
Number of pages | 10 |
Journal | Graphical Models |
Volume | 73 |
Issue number | 5 |
DOIs | |
Publication status | Published - 2011 Sep |
Bibliographical note
Funding Information:This work was supported by the IT R& D program of MKE/MCST/IITA. [2008-F-031-01, Development of Computational Photography Technologies for Image and Video Contents].
All Science Journal Classification (ASJC) codes
- Software
- Modelling and Simulation
- Geometry and Topology
- Computer Graphics and Computer-Aided Design