An artistic provocation to explore effects and opportunities of virtual surreal spaces

Hyelip Lee, Myeong Jin Kim, Byungjoo Lee, Andrea Bianchi

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

The concept of surreal virtual space is used in this paper to describe a space which looks realistic but is impossible to exist in reality. For this project, we developed a 3D virtual space using Google Cardboard and an Android mobile device. Referring to the 2D drawing, “Relativity,” of M.C. Escher, the virtual space was designed to have multi-directional but connected stairs. This work was exhibited with other artworks at a gallery for a period of three weeks. Despite some minor sensory confusion, all audiences experienced a degree of place illusion, enjoyment and a sense of self-awareness even though the virtual environment did not provide a visual representation of the audience's own body. For future work, we plan to investigate the advantages of these effects and apply them to everyday non-virtual environments.

Original languageEnglish
Title of host publicationDIS 2018 - Companion Publication of the 2018 Designing Interactive Systems Conference
PublisherAssociation for Computing Machinery, Inc
Pages81-85
Number of pages5
ISBN (Print)9781450356312
DOIs
Publication statusPublished - 2018 May 30
Event2018 Designing Interactive Systems Conference, DIS 2018 - Hong Kong, Hong Kong
Duration: 2018 Jun 92018 Jun 13

Publication series

NameDIS 2018 - Companion Publication of the 2018 Designing Interactive Systems Conference

Conference

Conference2018 Designing Interactive Systems Conference, DIS 2018
CountryHong Kong
CityHong Kong
Period18/6/918/6/13

Bibliographical note

Funding Information:
This work was supported by the National Research Foundation of Korea(NRF) grant funded by the Korea government(MSIT)(No. 2017R1D1A1B03035261) and the Basic Science Research Program through the National Research Foundation of Korea (NRF), funded by the Ministry of Science and ICT (NRF2017R1C1B2002101).

Publisher Copyright:
© 2018 Copyright is held by the owner/author(s).

All Science Journal Classification (ASJC) codes

  • Human-Computer Interaction
  • Computer Networks and Communications

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