Children encounter a variety of experiences through play, which can improve their ability to form ideas and undergo multi-faceted development. Using Augmented Reality (AR) technology to integrate various digital learning elements with real environments can lead to increased learning ability. This study proposes a 360° rotatable and portable system specialized for education and development through projection-based AR play. This system allows existing projection-based AR technology, which once could only be experienced at large-scale exhibitions and experience centers, to be used in individual and small-scale spaces. It also promotes the development of multi-sensory abilities through a multi-modality which provides various intuitive and sensory interactions. By experiencing the various educational play applications provided by the proposed system, children can increase their physical, perceptive, and emotional abilities and thinking skills.
|Title of host publication||MM 2018 - Proceedings of the 2018 ACM Multimedia Conference|
|Publisher||Association for Computing Machinery, Inc|
|Number of pages||5|
|Publication status||Published - 2018 Oct 15|
|Event||26th ACM Multimedia conference, MM 2018 - Seoul, Korea, Republic of|
Duration: 2018 Oct 22 → 2018 Oct 26
|Name||MM 2018 - Proceedings of the 2018 ACM Multimedia Conference|
|Other||26th ACM Multimedia conference, MM 2018|
|Country||Korea, Republic of|
|Period||18/10/22 → 18/10/26|
Bibliographical noteFunding Information:
This work was supported by the National Research Foundation of Korea(NRF) grant funded by the Korea government(MSIP) (No.NRF-2015R1A2A1A10055673).
All Science Journal Classification (ASJC) codes
- Computer Graphics and Computer-Aided Design
- Human-Computer Interaction