This paper presents a platform, named Cybertouch, for 3D Virtual Reality Head-Mounted Display (VR HMD) providing both touch and cursor interface using wearable IMU devices to enable real-time selection of operational commands together with recognition of user motions and gestures. One of the constraints of the conventional 3D HMD widely used in VR games or training systems is blocking of user’s visual perception while wearing an HMD. Because the environment and input devices are invisible during the operation, there may be a limitation in an application caused by restriction of user input commands. Proposed Cybertouch provides a User Interface which is a kind of combined functions of traditional mice and touch panel devices, specialized in games or immersive virtual training applications using 3D HMD.
|Title of host publication||HCI International 2015 – Posters Extended Abstracts - International Conference, HCI International 2015, Proceedings|
|Number of pages||5|
|Publication status||Published - 2015|
|Event||17th International Conference on Human Computer Interaction, HCI 2015 - Los Angeles, United States|
Duration: 2015 Aug 2 → 2015 Aug 7
|Name||Communications in Computer and Information Science|
|Other||17th International Conference on Human Computer Interaction, HCI 2015|
|Period||15/8/2 → 15/8/7|
Bibliographical noteFunding Information:
This research was supported by the MSIP (Ministry of Science, ICT and Future Planning), Korea, under the “IT Consilience Creative Program” (NIPA-2014-H0201-14-1002) supervised by the NIPA (National IT Industry Promotion Agency).
© Springer International Publishing Switzerland 2015.
All Science Journal Classification (ASJC) codes
- Computer Science(all)