Design and implementation of a six sigma game to develop entrepreneurship in engineering students

So Young Sohn, Yonghan Ju

Research output: Contribution to journalArticle

1 Citation (Scopus)

Abstract

Using Lego, we proposed a six sigma game to enhance entrepreneurship for engineering students. The game considers not only the importance of quality in the product design and development phase but also aspects such as project management, IP awareness, ethics, and green technology for technology-based entrepreneurship. In particular, we let the participants choose one from a number of available Lego sets of two generations, in which a tradeoff relationship exists between technology and cost. The effects of the proposed game varied over different education levels.

Original languageEnglish
Pages (from-to)661-673
Number of pages13
JournalInternational Journal of Engineering Education
Volume31
Issue number2
Publication statusPublished - 2015 Jan 1

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entrepreneurship
Students
engineering
Environmental technology
Project management
Product design
Product development
product design
student
Education
project management
moral philosophy
Costs
costs
Six sigma
education

All Science Journal Classification (ASJC) codes

  • Education
  • Engineering(all)

Cite this

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Design and implementation of a six sigma game to develop entrepreneurship in engineering students. / Sohn, So Young; Ju, Yonghan.

In: International Journal of Engineering Education, Vol. 31, No. 2, 01.01.2015, p. 661-673.

Research output: Contribution to journalArticle

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