TY - JOUR
T1 - Design and implementation of a six sigma game to develop entrepreneurship in engineering students
AU - Sohn, So Young
AU - Ju, Yonghan
N1 - Publisher Copyright:
© 2015 TEMPUS Publications.
Copyright:
Copyright 2015 Elsevier B.V., All rights reserved.
PY - 2015
Y1 - 2015
N2 - Using Lego, we proposed a six sigma game to enhance entrepreneurship for engineering students. The game considers not only the importance of quality in the product design and development phase but also aspects such as project management, IP awareness, ethics, and green technology for technology-based entrepreneurship. In particular, we let the participants choose one from a number of available Lego sets of two generations, in which a tradeoff relationship exists between technology and cost. The effects of the proposed game varied over different education levels.
AB - Using Lego, we proposed a six sigma game to enhance entrepreneurship for engineering students. The game considers not only the importance of quality in the product design and development phase but also aspects such as project management, IP awareness, ethics, and green technology for technology-based entrepreneurship. In particular, we let the participants choose one from a number of available Lego sets of two generations, in which a tradeoff relationship exists between technology and cost. The effects of the proposed game varied over different education levels.
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M3 - Article
AN - SCOPUS:84924981996
VL - 31
SP - 661
EP - 673
JO - International Journal of Engineering Education
JF - International Journal of Engineering Education
SN - 0949-149X
IS - 2
ER -