With the increasing severity of particulate matter problems, the current media have begun to deal with this issue. Yet awareness of the problem is still very low among many people. In this study, we applied gamification methods to risk information communication to overcome the limitations of information from the previous particulate matter media. Via a design science research methodology and design process of the gamification, user needs regarding risk communication were defined and gamification was identified as a promising design alternative. Attributes of information design extracted from user research were implemented to guide the game elements. Effectiveness of the gamified application was evaluated through presurvey and postsurvey using remote unmoderated user testing. Based on self-determination theory, the relationship between game elements and required information design aspects, the effect of game elements on user motivation was evaluated. As a result, the effect of using the particulate matter game application was verified to bring affordance and internal and external motivation to users. In the case of internal motivation, autonomy was affected but competence and relatedness were not. Furthermore, the gamification application influenced users' reduction action, knowledge of the problem, and empowerment regarding particulate matter after using the prototype.
|Title of host publication||Proceedings of the 53rd Annual Hawaii International Conference on System Sciences, HICSS 2020|
|Editors||Tung X. Bui|
|Publisher||IEEE Computer Society|
|Number of pages||10|
|Publication status||Published - 2020|
|Event||53rd Annual Hawaii International Conference on System Sciences, HICSS 2020 - Maui, United States|
Duration: 2020 Jan 7 → 2020 Jan 10
|Name||Proceedings of the Annual Hawaii International Conference on System Sciences|
|Conference||53rd Annual Hawaii International Conference on System Sciences, HICSS 2020|
|Period||20/1/7 → 20/1/10|
Bibliographical noteFunding Information:
This work has been conducted with the support of the “Design Engineering Postgraduate Schools (N0001436)” program, a R&D project initiated by the Ministry of Trade, Industry and Energy of the Republic of Korea.
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