Foundation for the study of computer-supported collaborative learning requiring immersive presence

Ramesh Sharda, Nicholas C. Romano, Joyce A. Lucca, Mark Weiser, George Scheets, Jong Moon Chung, Catherine M. Sleezer

Research output: Contribution to journalArticle

54 Citations (Scopus)

Abstract

The dramatic increase in distance learning (DL) enrollments in higher education is likely to continue. However, research on DL, which includes psychomotor, cognitive, and affective skills, is virtually nonexistent. Indeed, DL for psychomotor skills has been viewed as impossible. Laboratory coursework, which we define as including the acquisition of psychomotor, cognitive, and affective skills, has become a limiting factor in the growth of DL. What is needed is a synergistic integration of technologies and human-computer interface (HCI) principles from computer-supported collaborative learning (CSCL), collaborative learning systems, and immersive presence technologies to enable achievement of psychomotor learning objectives. This paper defines the computer-supported collaborative learning requiring immersive presence (CSCLIP) research area, provides a theoretical foundation for CSCLIP, and develops an agenda for research in CSCLIP to establish a foundation for the study of this emerging area. It also briefly describes a CSCLIP-based telecommunications lab currently under development. CSCLIP is presented as a major research opportunity for information systems researchers interested in empirical research as well as technical development.

Original languageEnglish
Pages (from-to)31-64
Number of pages34
JournalJournal of Management Information Systems
Volume20
Issue number4
DOIs
Publication statusPublished - 2004 Jan 1

All Science Journal Classification (ASJC) codes

  • Management Information Systems
  • Computer Science Applications
  • Management Science and Operations Research
  • Information Systems and Management

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