Curve subdivision interpolation reconstructs edge well with low complexity, however it lacks of ability to recover texture components, instead. While, neighbor embedding is superior in texture reconstruction. Therefore, in this paper, a novel Super Resolution technique which combines curve subdivision interpolation and neighbor embedding is proposed. First, edge region and non-edge regions are classified. Then, for edge region, the curve subdivision algorithm is used to make two polynomials derived from discrete pixels and adaptive weights are adapted for gradients of 4 different sides to make smooth edge. For non edge region, neighbor-embedding method is used to conserve texture property in original image. Consequently results show that the proposed technique conserves sharp edges and details in texture better, simultaneously.
|Number of pages||5|
|Journal||Transactions of the Korean Institute of Electrical Engineers|
|Publication status||Published - 2015 Sep 1|
Bibliographical notePublisher Copyright:
Copyright © The Korean Institute of Electrical Engineers.
All Science Journal Classification (ASJC) codes
- Electrical and Electronic Engineering