Image-based deformation of objects in real scenes

Han Vit Chung, In Kwon Lee

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Citations (Scopus)

Abstract

We present a new method for deforming an object in a static real scene, which interacts with animated synthetic characters. Unlike the existing method - making a new synthetic object to substitute for the interacting object in the real scene, we directly deform the object in image space using an image-warping technique with assistance from a simplified 3D sub-model. The deformed image sequence is processed further using the Expression Ratio Image (ERI) technique to apply the illumination changes generated by the deformation. Using this method, we can maintain the photo-realistic rendering quality of the scene efficiently by preserving the appearance of the object in the real scene as it is.

Original languageEnglish
Title of host publicationAdvances in Visual Computing - First International Symposium, ISVC 2005, Proceedings
PublisherSpringer Verlag
Pages159-166
Number of pages8
ISBN (Print)3540307508, 9783540307501
DOIs
Publication statusPublished - 2005
EventFirst International Symposium on Advances in Visual Computing, ISVC 2005 - Lake Tahoe, NV, United States
Duration: 2005 Dec 52005 Dec 7

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume3804 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Other

OtherFirst International Symposium on Advances in Visual Computing, ISVC 2005
Country/TerritoryUnited States
CityLake Tahoe, NV
Period05/12/505/12/7

All Science Journal Classification (ASJC) codes

  • Theoretical Computer Science
  • Computer Science(all)

Fingerprint

Dive into the research topics of 'Image-based deformation of objects in real scenes'. Together they form a unique fingerprint.

Cite this