A simultaneous walking experience in virtual and real spaces can provide a high sense of presence. However, users may face challenges when walking within a large virtual space while walking in a small and complex real space. Several methods such as Redirected Walking (RDW) and Substitutional Reality (SR) have been proposed as different approaches to this problem. However, the users must 'reset' their movement direction at unpredictable moments to avoid collision in a small and complex real space when using subtle RDW that does not maintain the correspondence between virtual and real space. Contrarily, exploration through the SR has a limitation in that the VR scene is restricted to a controlled area. In this paper, we propose Reset at Fixed Positions (RFP), a method that combines RDW with the advantage of the SR and matches walkable real space with walkable virtual space. To utilize RFP, we defined Guaranteed Space Block (GSB), a unit space that constitutes a walkable virtual space. This space is obtained through the point reflection of the GSB utilizing the reset position within the GSB. RFPs can be implemented by two methods: Generating Virtual Space Using RFP (G-RFP) and Implementing Given Virtual Space Using RFP (I-RFP). G-RFP can create an infinitely large virtual space for exploration. On the other hand, I-RFP can conFigure a given virtual environment to make users walk. We observed that G-RFP provides higher presence, immersion and a higher mean distance traveled between resets compared to the existing RDW method in a complex real space through a user study. In addition, exploration through I-RFP provided a higher immersion, a comparable presence, and a similar number of resets.
|Title of host publication||Proceedings - 2022 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2022|
|Editors||Henry Duh, Ian Williams, Jens Grubert, J. Adam Jones, Jianmin Zheng|
|Publisher||Institute of Electrical and Electronics Engineers Inc.|
|Number of pages||10|
|Publication status||Published - 2022|
|Event||21st IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2022 - Singapore, Singapore|
Duration: 2022 Oct 17 → 2022 Oct 21
|Name||Proceedings - 2022 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2022|
|Conference||21st IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2022|
|Period||22/10/17 → 22/10/21|
Bibliographical noteFunding Information:
ThisresearchwassupportedbytheNationalResearchFoundation of Korea (NRF) grant funded by the Korea government (MSIT). (No. NRF-2020R1A2C2014622). Special thanks to Dohae Lee, andHayeonKimfortheirvaluablecomments. Wealsothankour undergraduateprojectstudents(HojoonRyu,HyukjoongKim,and WoojinChoi)forhelpingtomakethiswork,aswellasallanonymous reviewers.
© 2022 IEEE.
All Science Journal Classification (ASJC) codes
- Computer Science Applications
- Media Technology