This paper examines the shift in interactive fictions (IF) from traditional hypertext narrative contexts to the recent trend of adapting social m edia to deliver highly multilinear narratives. While various story creation and distribution tools have been developed over the past 30 years that range in levels of interactivity and sophistication, these advancements have failed to address the aspect of cocreation. In this paper, we present the Logue system, which breaks down fiction into small episodes and tags them with metadata, making actionable units to empower co-creators. Based on the need assessments from a focus group, two prototypes were implemented to test if sorting by metadata complements what is lacking in conventional node and link approach in IF. Findings demonstrate that Logue can help creators not only structure the intricate storylines of cocreated content but also provide diverse ways of understanding the story differently by viewing it from different perspectives of metadata.
|Title of host publication||DIS 2017 - Proceedings of the 2017 ACM Conference on Designing Interactive Systems|
|Publisher||Association for Computing Machinery, Inc|
|Number of pages||12|
|Publication status||Published - 2017 Jun 10|
|Event||12th ACM Conference on Designing Interactive Systems, DIS 2017 - Edinburgh, United Kingdom|
Duration: 2017 Jun 10 → 2017 Jun 14
|Name||DIS 2017 - Proceedings of the 2017 ACM Conference on Designing Interactive Systems|
|Other||12th ACM Conference on Designing Interactive Systems, DIS 2017|
|Period||17/6/10 → 17/6/14|
Bibliographical notePublisher Copyright:
© 2017 Copyright is held by the owner/author(s).
All Science Journal Classification (ASJC) codes
- Computer Graphics and Computer-Aided Design
- Human-Computer Interaction