LudusScope

Accessible interactive smartphone microscopy for life-science education

Honesty Kim, Lukas Cyrill Gerber, Daniel Chiu, Seung Ah Lee, Nate J. Cira, Sherwin Yuyang Xia, Ingmar H. Riedel-Kruse

Research output: Contribution to journalArticle

18 Citations (Scopus)

Abstract

For centuries, observational microscopy has greatly facilitated biology education, but we still cannot easily and playfully interact with the microscopic world we see.We therefore developed the LudusScope, an accessible, interactive do-it-yourself smartphone microscopy platformthat promotes exploratory stimulation and observation of microscopic organisms, in a design that combines the educational modalities of build, play, and inquire. The LudusScope's touchscreen and joystick allow the selection and stimulation of phototactic microorganisms such as Euglena gracilis with light. Organismal behavior is tracked and displayed in real time, enabling open and structured game play as well as scientific inquiry via quantitative experimentation. Furthermore, we used the Scratch programming language to incorporate biophysical modeling. This platformis designed as an accessible, low-cost educational kit for easy construction and expansion. User testing with both teachers and students demonstrates the educational potential of the LudusScope, and we anticipate additional synergy with the maker movement. Transforming observational microscopy into an interactive experience will make microbiology more tangible to society, and effectively support the interdisciplinary learning required by the Next Generation Science Standards.

Original languageEnglish
Article numbere0162602
JournalPLoS One
Volume11
Issue number10
DOIs
Publication statusPublished - 2016 Oct 1

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science education
Biological Science Disciplines
Smartphones
Microscopy
microscopy
Microscopic examination
Education
Euglena gracilis
Programming Languages
Microbiology
Touch screens
microbiology
teachers
Microorganisms
Computer programming languages
education
students
learning
Observation
Learning

All Science Journal Classification (ASJC) codes

  • Biochemistry, Genetics and Molecular Biology(all)
  • Agricultural and Biological Sciences(all)

Cite this

Kim, H., Gerber, L. C., Chiu, D., Lee, S. A., Cira, N. J., Xia, S. Y., & Riedel-Kruse, I. H. (2016). LudusScope: Accessible interactive smartphone microscopy for life-science education. PLoS One, 11(10), [e0162602]. https://doi.org/10.1371/journal.pone.0162602
Kim, Honesty ; Gerber, Lukas Cyrill ; Chiu, Daniel ; Lee, Seung Ah ; Cira, Nate J. ; Xia, Sherwin Yuyang ; Riedel-Kruse, Ingmar H. / LudusScope : Accessible interactive smartphone microscopy for life-science education. In: PLoS One. 2016 ; Vol. 11, No. 10.
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Kim, H, Gerber, LC, Chiu, D, Lee, SA, Cira, NJ, Xia, SY & Riedel-Kruse, IH 2016, 'LudusScope: Accessible interactive smartphone microscopy for life-science education', PLoS One, vol. 11, no. 10, e0162602. https://doi.org/10.1371/journal.pone.0162602

LudusScope : Accessible interactive smartphone microscopy for life-science education. / Kim, Honesty; Gerber, Lukas Cyrill; Chiu, Daniel; Lee, Seung Ah; Cira, Nate J.; Xia, Sherwin Yuyang; Riedel-Kruse, Ingmar H.

In: PLoS One, Vol. 11, No. 10, e0162602, 01.10.2016.

Research output: Contribution to journalArticle

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