Abstract
Proof of Work (PoW) based blockchains have limitations in throughput, time consumption, and energy efficiency. In these systems, a miner will consume significant time and resources to obtain a reward for contributing to the blockchain. To overcome these limitations, recent research on blockchains are focused on accelerating the speed, scalability, and enhancing the security level. By enhancing specific procedures of blockchain system, the level of data integrity supported by the blockchain can become more robust, and efficient. In this paper, a new blockchain consensus model based on the Bryllite Consensus Protocol (BCP) is proposed to support a hyper-connected massively multiplayer online game (MMOG) ecosystem. The BCP scheme enables users to participate directly in new consensus processes through a Proof of Participation (PoP) algorithm. In this model, the consensus algorithm has a simpler form while maintaining high security level. In addition, because the BCP scheme gives users an equal chance to make a contribution to the blockchain, rewards are distributed in an equal fashion, which motivates user participation. The analysis of the proposed scheme is applied to the Bryllite consortium blockchain system (homed in Hong Kong), which is a new blockchain network developed for international game industries, gamers, and game events.
Original language | English |
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Pages (from-to) | 4093-4107 |
Number of pages | 15 |
Journal | KSII Transactions on Internet and Information Systems |
Volume | 13 |
Issue number | 8 |
DOIs | |
Publication status | Published - 2019 |
Bibliographical note
Funding Information:A preliminary version of this paper was presented at ICONI 2018, where it received the Outstanding Paper Award. This research was supported by the MSIT (Ministry of Science and ICT) of the Republic of Korea, under the ITRC (Information Technology Research Center) support program (IITP-2019-2018-0-01799) supervised by the IITP (Institute for Information & communications Technology Promotion).
Publisher Copyright:
© 2019 KSII.
All Science Journal Classification (ASJC) codes
- Information Systems
- Computer Networks and Communications