We introduce a method for approximating a given surface by a developable surface. It will be either a G1 surface consisting of pieces of cones or cylinders of revolution or a Gr NURBS developable surface. Our algorithm will also deal properly with the problems of reverse engineering and produce robust approximation of given scattered data. The presented technique can be applied in computer aided manufacturing, e.g. in shipbuilding.
All Science Journal Classification (ASJC) codes
- Modelling and Simulation
- Computer Vision and Pattern Recognition
- Geometry and Topology
- Computer Graphics and Computer-Aided Design