Shaking Hands in Virtual Space: Recovery in Redirected Walking for Direct Interaction between Two Users

Dae Hong Min, Dong Yong Lee, Yong Hun Cho, In Kwon Lee

Research output: Chapter in Book/Report/Conference proceedingConference contribution

6 Citations (Scopus)

Abstract

Various studies have been conducted to realize realistic direct interaction in the virtual environment. In this study, we focus on a situation wherein two users using the same physical space explore the same virtual environment using redirected walking (RDW) technology. For two users to meet each other in a virtual environment to realize realistic direct interaction, they must simultaneously meet each other in physical space. However, if the RDW algorithm is applied to each user independently, the relative positions and orientations of the two users can be significantly different in the virtual and physical spaces. We present a recovery algorithm that adjusts the relative position and orientation such that they become the same in the two spaces. Our recovery algorithm uses either modified subtle RDW techniques or overt recovery techniques in three cases depending on the relative position and orientation of the two users. Once the recovered state is reached, the two users can go forward to meet each other and directly interact in the virtual and physical spaces simultaneously. Based on the experiment results, we can confirm that the application of our recovery technology to the system increases the user's satisfaction in usability and the presence of coexistence in the virtual environment with other users.

Original languageEnglish
Title of host publicationProceedings - 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2020
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages164-173
Number of pages10
ISBN (Electronic)9781728156088
DOIs
Publication statusPublished - 2020 Mar
Event27th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2020 - Atlanta, United States
Duration: 2020 Mar 222020 Mar 26

Publication series

NameProceedings - 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2020

Conference

Conference27th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2020
Country/TerritoryUnited States
CityAtlanta
Period20/3/2220/3/26

Bibliographical note

Funding Information:
This research was supported by the MSIT(Ministry of Science and ICT), Korea, under the ITRC(Information Technology Research Center) support program(IITP-2018-2018-0-01419) supervised by the IITP(Institute for Information & communications Technology Promotion)

Publisher Copyright:
© 2020 IEEE.

All Science Journal Classification (ASJC) codes

  • Computer Graphics and Computer-Aided Design
  • Computer Science Applications
  • Human-Computer Interaction
  • Media Technology

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