Using kinetic typography to convey emotion in text-based interpersonal communication

Joonliwan Lee, Soojin Jun, Jodi Forlizzi, Scott E. Hudson

Research output: Chapter in Book/Report/Conference proceedingConference contribution

19 Citations (Scopus)

Abstract

Text-based interpersonal communication tools such as instant messenger are widely used today. These tools often feature emoticons that people use to express emotion to some degree. However, emoticons still lack the ability to communicate the details of an emotional response, such as the speaker's tone of voice or intensity of emotion. In this paper, we hypothesize that kinetic typography - text that moves or changes over time - can address some of this problem by enhancing emotional qualities of text communication using its dynamic and expressive properties. This paper presents a study showing that a small sample of designers can create kinetic effects that end-users could employ to consistently convey emotion. In the study, three designers prepared 24 kinetic examples expressing four different emotions. We found that the examples were rated quite consistently by 66 participants. These findings provide a preliminary indication that designers can create predefined kinetic effects which can be applied to a variety of textual messages, and that these effects will reliably convey a particular emotional intent. The findings from this study inform design guidelines for designing an instant messaging client that uses kinetic typography presentation.

Original languageEnglish
Title of host publicationProceedings of the Conference on Designing Interactive Systems, DIS2006
Pages41-49
Number of pages9
Publication statusPublished - 2006 Nov 16
EventProceedings of the Conference on Designing Interactive Systems, DIS2006 - University Park, PA, United States
Duration: 2006 Jun 262006 Jun 28

Publication series

NameProceedings of the Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS
Volume2006

Other

OtherProceedings of the Conference on Designing Interactive Systems, DIS2006
CountryUnited States
CityUniversity Park, PA
Period06/6/2606/6/28

Fingerprint

Kinetics
Communication

All Science Journal Classification (ASJC) codes

  • Control and Systems Engineering
  • Software

Cite this

Lee, J., Jun, S., Forlizzi, J., & Hudson, S. E. (2006). Using kinetic typography to convey emotion in text-based interpersonal communication. In Proceedings of the Conference on Designing Interactive Systems, DIS2006 (pp. 41-49). (Proceedings of the Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS; Vol. 2006).
Lee, Joonliwan ; Jun, Soojin ; Forlizzi, Jodi ; Hudson, Scott E. / Using kinetic typography to convey emotion in text-based interpersonal communication. Proceedings of the Conference on Designing Interactive Systems, DIS2006. 2006. pp. 41-49 (Proceedings of the Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS).
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Lee, J, Jun, S, Forlizzi, J & Hudson, SE 2006, Using kinetic typography to convey emotion in text-based interpersonal communication. in Proceedings of the Conference on Designing Interactive Systems, DIS2006. Proceedings of the Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS, vol. 2006, pp. 41-49, Proceedings of the Conference on Designing Interactive Systems, DIS2006, University Park, PA, United States, 06/6/26.

Using kinetic typography to convey emotion in text-based interpersonal communication. / Lee, Joonliwan; Jun, Soojin; Forlizzi, Jodi; Hudson, Scott E.

Proceedings of the Conference on Designing Interactive Systems, DIS2006. 2006. p. 41-49 (Proceedings of the Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS; Vol. 2006).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

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Lee J, Jun S, Forlizzi J, Hudson SE. Using kinetic typography to convey emotion in text-based interpersonal communication. In Proceedings of the Conference on Designing Interactive Systems, DIS2006. 2006. p. 41-49. (Proceedings of the Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS).