Abstract
We present a method for constructing 3D feature flow from video and its application to video stylization. Our method extracts smoothly aligned 3D vectors that describe the smallest variation of colors within a spatiotemporal video cube, and thus effectively preserves both spatial and temporal coherence in a relatively inexpensive manner. As an application of this flow field we present a particle-based video stylization technique to rerender the video in a feature enhancing, painterly style. Our method consists of per-pixel operations and is suitable for GPU implementation, which enables real-time video stylization.
Original language | English |
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Article number | 5728800 |
Pages (from-to) | 58-67 |
Number of pages | 10 |
Journal | IEEE Transactions on Visualization and Computer Graphics |
Volume | 18 |
Issue number | 1 |
DOIs | |
Publication status | Published - 2012 |
Bibliographical note
Funding Information:This work was supported by Mid-Career Researcher Program through NRF grant funded by the MEST (No. 20110000140).
All Science Journal Classification (ASJC) codes
- Software
- Signal Processing
- Computer Vision and Pattern Recognition
- Computer Graphics and Computer-Aided Design