Violent Video Games, Delinquency, and Youth Violence: New Evidence

Matt DeLisi, Michael G. Vaughn, Douglas A. Gentile, Craig A. Anderson, Jeffrey J. Shook

Research output: Contribution to journalReview articlepeer-review

74 Citations (Scopus)

Abstract

Violent video game playing is correlated with aggression, but its relation to antisocial behavior in correctional and juvenile justice samples is largely unknown. Based on a data from a sample of institutionalized juvenile delinquents, behavioral and attitudinal measures relating to violent video game playing were associated with a composite measure of delinquency and a more specific measure of violent delinquency after controlling for the effects of screen time, years playing video games, age, sex, race, delinquency history, and psychopathic personality traits. Violent video games are associated with antisociality even in a clinical sample, and these effects withstand the robust influences of multiple correlates of juvenile delinquency and youth violence most notably psychopathy.

Original languageEnglish
Pages (from-to)132-142
Number of pages11
JournalYouth Violence and Juvenile Justice
Volume11
Issue number2
DOIs
Publication statusPublished - 2013 Apr

Bibliographical note

Funding Information:
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All Science Journal Classification (ASJC) codes

  • Health(social science)
  • Developmental and Educational Psychology
  • Law

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