Visual attention in retail environments: Design analysis using HMD based VR system integrated eye-tracking

Nayeon Kim, Hyunsoo Lee

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Citations (Scopus)

Abstract

The goal of this study is to understand the spatial experience of users in retail environments in an immersive virtual reality setting. This study measures the visual attention and visual merchandising cognition of users via a quantitative method. The study was conducted to assess users' visual perception arising from the visual merchandising in-store environment during virtual reality experiences. The experiment was conducted using eye-tracking methodology in a virtual reality environment. After the experiment, participants responded to questionnaire surveys to assess visual merchandising cognition in retail environments. The experiment stimuli were provided in the virtual simulation of a retail store. During the experiment, each participant wearing a head-mounted display device was asked to experience the virtual retail space. The result shows the quantitative analysis of user behavior in the retail space and which design elements attract their attention. Unlike the precedent eye-tracking studies, this research analyzes visual attention during the spatial experience of retailing in its use of virtual reality technology. The approach and findings of this research provide useful information and practical guidelines to retailers and designers who are interested in improving the retail environment in consideration of customer visual attention and spatial elements.

Original languageEnglish
Title of host publicationRE
Subtitle of host publicationAnthropocene, Design in the Age of Humans - Proceedings of the 25th International Conference on Computer-Aided Architectural Design Research in Asia, CAADRIA 2020
EditorsDominik Holzer, Walaiporn Nakapan, Anastasia Globa, Immanuel Koh
PublisherThe Association for Computer-Aided Architectural Design Research in Asia (CAADRIA)
Pages631-640
Number of pages10
ISBN (Electronic)9789887891734
Publication statusPublished - 2020
Event25th International Conference on Computer-Aided Architectural Design Research in Asia, CAADRIA 2020 - Bangkok, Thailand
Duration: 2020 Aug 52020 Aug 6

Publication series

NameRE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th International Conference on Computer-Aided Architectural Design Research in Asia, CAADRIA 2020
Volume1

Conference

Conference25th International Conference on Computer-Aided Architectural Design Research in Asia, CAADRIA 2020
Country/TerritoryThailand
CityBangkok
Period20/8/520/8/6

Bibliographical note

Funding Information:
Acknowledgments. This work was supported by the National Research Foundation of Korea (NRF) grant funded by Korean Government (NRF-2017H1A2A1042750).

Publisher Copyright:
© 2020 and published by the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA), Hong Kong.

All Science Journal Classification (ASJC) codes

  • Computer Graphics and Computer-Aided Design
  • Building and Construction

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